Compare HAS & PAYC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | HAS | PAYC |
|---|---|---|
| Founded | 1923 | 1998 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Recreational Games/Products/Toys | Computer Software: Prepackaged Software |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 11.1B | 8.9B |
| IPO Year | N/A | 2014 |
| Metric | HAS | PAYC |
|---|---|---|
| Price | $82.38 | $160.42 |
| Analyst Decision | Strong Buy | Buy |
| Analyst Count | 11 | 14 |
| Target Price | $88.55 | ★ $220.31 |
| AVG Volume (30 Days) | ★ 1.5M | 749.0K |
| Earning Date | 10-23-2025 | 02-11-2026 |
| Dividend Yield | ★ 3.43% | 0.94% |
| EPS Growth | ★ N/A | N/A |
| EPS | N/A | ★ 8.05 |
| Revenue | ★ $4,357,000,000.00 | $2,001,300,000.00 |
| Revenue This Year | $10.24 | $11.03 |
| Revenue Next Year | $5.62 | $8.80 |
| P/E Ratio | ★ N/A | $19.93 |
| Revenue Growth | 0.79 | ★ 9.72 |
| 52 Week Low | $49.00 | $156.50 |
| 52 Week High | $85.15 | $267.76 |
| Indicator | HAS | PAYC |
|---|---|---|
| Relative Strength Index (RSI) | 58.19 | 39.91 |
| Support Level | $81.00 | $158.86 |
| Resistance Level | $82.51 | $166.36 |
| Average True Range (ATR) | 1.81 | 3.78 |
| MACD | -0.13 | 0.42 |
| Stochastic Oscillator | 53.14 | 12.92 |
Hasbro is a branded play company providing children and families around the world with entertainment offerings based on a world-class brand portfolio. From toys and games to television programming, motion pictures, and a licensing program, Hasbro reaches customers by leveraging its well-known brands such as Transformers, Nerf, and Magic: The Gathering. The firm acquired EOne in 2019, bolting on popular family properties like Peppa Pig and PJ Masks, and since has divested noncore lines from the tie-up. Furthermore, the addition of Dungeons & Dragons Beyond in 2022, offers the firm access to 19 million digital tabletop players.
Founded in 1998, Paycom is a human capital management software-as-a-service provider addressing customer requirements surrounding payroll, talent acquisition, talent management, HR management, as well as time and labor. The company primarily services midsize businesses within the United States, targeting businesses with 50-10,000 employees. The company primarily generates revenue through the sale of subscriptions providing access to its HCM platform. To a lesser extent, the company also generates revenue from implementation services provided to customers as well as interest income generated from customer funds. As of fiscal 2024, the company serviced slightly over 37,500 customers and stored data on over 7 million employees.