Compare HAS & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | HAS | GME |
|---|---|---|
| Founded | 1923 | 1996 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Recreational Games/Products/Toys | Electronics Distribution |
| Sector | Consumer Discretionary | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 11.1B | 10.7B |
| IPO Year | N/A | 2002 |
| Metric | HAS | GME |
|---|---|---|
| Price | $95.15 | $24.65 |
| Analyst Decision | Strong Buy | Sell |
| Analyst Count | 10 | 1 |
| Target Price | ★ $93.80 | $13.50 |
| AVG Volume (30 Days) | 1.8M | ★ 10.6M |
| Earning Date | 02-10-2026 | 03-24-2026 |
| Dividend Yield | ★ 2.90% | N/A |
| EPS Growth | N/A | ★ 387.37 |
| EPS | N/A | ★ 0.83 |
| Revenue | ★ $4,357,000,000.00 | $3,808,200,000.00 |
| Revenue This Year | $10.19 | $9.86 |
| Revenue Next Year | $5.44 | $2.83 |
| P/E Ratio | ★ N/A | $30.19 |
| Revenue Growth | ★ 0.79 | N/A |
| 52 Week Low | $49.00 | $19.93 |
| 52 Week High | $97.41 | $35.81 |
| Indicator | HAS | GME |
|---|---|---|
| Relative Strength Index (RSI) | 70.35 | 62.53 |
| Support Level | $87.90 | $23.84 |
| Resistance Level | $97.41 | $25.93 |
| Average True Range (ATR) | 1.92 | 1.07 |
| MACD | 0.60 | 0.27 |
| Stochastic Oscillator | 81.73 | 78.72 |
Hasbro is a branded play company providing children and families around the world with entertainment offerings based on a world-class brand portfolio. From toys and games to television programming, motion pictures, and a licensing program, Hasbro reaches customers by leveraging its well-known brands such as Transformers, Nerf, and Magic: The Gathering. The firm acquired EOne in 2019, bolting on popular family properties like Peppa Pig and PJ Masks, and since has divested noncore lines from the tie-up. Furthermore, the addition of Dungeons & Dragons Beyond in 2022, offers the firm access to 19 million digital tabletop players.
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.