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GO vs CRSR Comparison

Compare GO & CRSR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Grocery Outlet Holding Corp.

GO

Grocery Outlet Holding Corp.

HOLD

Current Price

$9.01

Market Cap

884.4M

ML Signal

HOLD

Logo Corsair Gaming Inc.

CRSR

Corsair Gaming Inc.

HOLD

Current Price

$9.85

Market Cap

1.0B

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
GO
CRSR
Founded
1946
1994
Country
United States
United States
Employees
2207
N/A
Industry
Food Chains
Computer Manufacturing
Sector
Consumer Staples
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
884.4M
1.0B
IPO Year
2019
2020

Fundamental Metrics

Financial Performance
Metric
GO
CRSR
Price
$9.01
$9.85
Analyst Decision
Hold
Buy
Analyst Count
10
7
Target Price
$11.30
$8.50
AVG Volume (30 Days)
2.1M
1.5M
Earning Date
05-13-2026
05-07-2026
Dividend Yield
N/A
N/A
EPS Growth
N/A
87.37
EPS
N/A
0.11
Revenue
$4,688,759,000.00
$1,472,480,000.00
Revenue This Year
$2.48
N/A
Revenue Next Year
$3.91
$6.90
P/E Ratio
N/A
$91.64
Revenue Growth
7.26
11.86
52 Week Low
$5.66
$4.48
52 Week High
$19.41
$13.10

Technical Indicators

Market Signals
Indicator
GO
CRSR
Relative Strength Index (RSI) 39.33 55.24
Support Level $9.01 $8.18
Resistance Level $10.54 $13.10
Average True Range (ATR) 0.37 0.56
MACD -0.16 0.05
Stochastic Oscillator 13.54 58.80

Price Performance

Historical Comparison
GO
CRSR

About GO Grocery Outlet Holding Corp.

Grocery Outlet Holding Corp is a grocery store operator in the United States. It is a retailer of quality, name-brand consumables and fresh products sold through a network of independently operated stores. The stores are run by Entrepreneurial independent operators which create a neighborhood feel through personalized customer service and a localized product offering.

About CRSR Corsair Gaming Inc.

Corsair Gaming Inc is engaged in the business of providing high-performance gear for gamers and content creators. The product portfolio includes Cases, Keyboards, Mice, Headsets, Power Supplies, Gaming Computers, Gaming Chairs, Mousepads, and other related products. The company operates in two segments namely, Gamer and Creator peripherals, which is the key revenue-generating segment; and Gaming Components and Systems. Geographically, the group derives revenue from the United States (U.S.), Americas (excluding U.S.) , Europe and the Middle East, and the Asia Pacific, of which maximum revenue is generated from United States (U.S.).

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