Compare GGG & TKO Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | GGG | TKO |
|---|---|---|
| Founded | 1926 | 1980 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Fluid Controls | |
| Sector | Industrials | |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 14.6B | 14.5B |
| IPO Year | 1994 | 2023 |
| Metric | GGG | TKO |
|---|---|---|
| Price | $86.95 | $201.57 |
| Analyst Decision | Buy | Strong Buy |
| Analyst Count | 4 | 17 |
| Target Price | $95.25 | ★ $225.20 |
| AVG Volume (30 Days) | 787.9K | ★ 828.8K |
| Earning Date | 01-01-0001 | 01-01-0001 |
| Dividend Yield | 1.34% | ★ 1.54% |
| EPS Growth | 9.22 | ★ 11200.00 |
| EPS | ★ 3.08 | 2.26 |
| Revenue | $2,236,604,000.00 | ★ $4,735,151,000.00 |
| Revenue This Year | $6.81 | $23.69 |
| Revenue Next Year | $4.65 | $1.08 |
| P/E Ratio | ★ $28.56 | $89.41 |
| Revenue Growth | 5.83 | ★ 68.85 |
| 52 Week Low | $72.06 | $133.07 |
| 52 Week High | $95.69 | $226.94 |
| Indicator | GGG | TKO |
|---|---|---|
| Relative Strength Index (RSI) | 34.05 | 41.26 |
| Support Level | $81.35 | $196.12 |
| Resistance Level | $88.07 | $213.75 |
| Average True Range (ATR) | 1.87 | 7.72 |
| MACD | -0.95 | -1.99 |
| Stochastic Oscillator | 12.23 | 6.73 |
Graco manufactures equipment used for managing fluids, coatings, and adhesives, specializing in difficult-to-handle materials. Graco's business is organized into three segments: industrial, process, and contractor. The Minnesota-based firm serves a wide range of end markets, including industrial, automotive, and construction, and its broad array of products include pumps, valves, meters, sprayers, and equipment used to apply coatings, sealants, and adhesives. The firm generated roughly $2.2 billion in sales in 2025.
TKO Group Holdings Inc is a sports and sports entertainment company that operates combat sports and sports entertainment companies. It owns and manages valuable sports and entertainment intellectual property. The company distributes content and monetizes its intellectual property through four principal activities: Media Rights and Content, Live Events, Sponsorship, and Consumer Products Licensing. The company has two reportable segments, UFC and WWE. The company generates majority of revenue from the UFC segment. The UFC segment revenue consists of media rights fees associated with the distribution of its programming content, ticket sales, and site fees associated with the business's international live events, sponsorship, and consumer products licensing agreements of UFC-branded products.