Compare FSP & CTW Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | FSP | CTW |
|---|---|---|
| Founded | 1981 | 2013 |
| Country | United States | Japan |
| Employees | N/A | N/A |
| Industry | Real Estate Investment Trusts | EDP Services |
| Sector | Real Estate | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 94.6M | 93.6M |
| IPO Year | 2001 | N/A |
| Metric | FSP | CTW |
|---|---|---|
| Price | $0.75 | $1.45 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | ★ 549.6K | 49.2K |
| Earning Date | 01-01-0001 | 01-01-0001 |
| Dividend Yield | ★ 5.27% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | N/A | ★ N/A |
| Revenue | ★ $120,112,000.00 | N/A |
| Revenue This Year | $4.36 | N/A |
| Revenue Next Year | $0.81 | N/A |
| P/E Ratio | ★ N/A | $22.41 |
| Revenue Growth | N/A | ★ N/A |
| 52 Week Low | $0.75 | $1.10 |
| 52 Week High | $1.96 | $3.14 |
| Indicator | FSP | CTW |
|---|---|---|
| Relative Strength Index (RSI) | 37.85 | N/A |
| Support Level | $0.75 | N/A |
| Resistance Level | $0.86 | N/A |
| Average True Range (ATR) | 0.05 | 0.00 |
| MACD | 0.00 | 0.00 |
| Stochastic Oscillator | 21.08 | 0.00 |
Franklin Street Properties Corp is a real estate investment trust. The company is focused on commercial real estate investments in office markets and currently operate in only one segment: real estate operations. The company's operations include rental income from real estate leasing, interest income from secured loans made on office properties, property dispositions, and fee income from asset/property management and development. Franklin Street markets Atlanta, Dallas, Denver, Houston, and Minneapolis.
CTW Cayman operates the web-based HTML5 gaming platform G123.jp, offering free-to-play games based on Japanese animations, including Queen's Blade, So I'm a Spider, So What?, and Goblin Slayer. The platform features 29 games, with 11 in pre-registration. The Group provides a platform for game developers to generate revenue and reach an international audience through shared revenue from players' in-game purchases. It operates in Japan, Singapore, Taiwan, and China, excluding Taiwan, with the majority of revenue derived from Japan, and has one reporting segment focused on game distribution and related services.