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FRHC vs U Comparison

Compare FRHC & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Freedom Holding Corp.

FRHC

Freedom Holding Corp.

HOLD

Current Price

$157.52

Market Cap

9.8B

Sector

Finance

ML Signal

HOLD

Logo Unity Software Inc.

U

Unity Software Inc.

HOLD

Current Price

$29.94

Market Cap

8.0B

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
FRHC
U
Founded
N/A
2004
Country
United States
United States
Employees
N/A
N/A
Industry
Investment Bankers/Brokers/Service
Retail: Computer Software & Peripheral Equipment
Sector
Finance
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
9.8B
8.0B
IPO Year
1996
2020

Fundamental Metrics

Financial Performance
Metric
FRHC
U
Price
$157.52
$29.94
Analyst Decision
Buy
Analyst Count
0
21
Target Price
N/A
$36.61
AVG Volume (30 Days)
192.2K
6.4M
Earning Date
06-12-2026
05-07-2026
Dividend Yield
N/A
N/A
EPS Growth
79.29
42.86
EPS
2.51
N/A
Revenue
$2,191,291,000.00
$1,849,648,000.00
Revenue This Year
N/A
$15.81
Revenue Next Year
N/A
$12.93
P/E Ratio
$61.25
N/A
Revenue Growth
6.86
2.01
52 Week Low
$107.98
$16.78
52 Week High
$194.01
$52.15

Technical Indicators

Market Signals
Indicator
FRHC
U
Relative Strength Index (RSI) 54.78 54.37
Support Level $127.91 $24.82
Resistance Level $168.10 $30.38
Average True Range (ATR) 14.13 1.67
MACD 0.34 -0.03
Stochastic Oscillator 66.20 44.38

Price Performance

Historical Comparison
FRHC
U

About FRHC Freedom Holding Corp.

Freedom Holding Corp is a holding company with reportable segments into the following four segments: Brokerage, Banking, Insurance, and Other. The majority of revenue is from the Banking segment. Banking segment consists of the operations of Freedom Bank KZ and Freedom Bank TJ. Geographically, operates in Kazakhstan, Armenia, Cyprus, the USA, and others, with maximum revenue from Kazakhstan.

About U Unity Software Inc.

Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. Its products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.

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