Compare FNKO & CURI Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | FNKO | CURI |
|---|---|---|
| Founded | 2017 | N/A |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Recreational Games/Products/Toys | Movies/Entertainment |
| Sector | Consumer Discretionary | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 192.7M | 221.5M |
| IPO Year | 2017 | N/A |
| Metric | FNKO | CURI |
|---|---|---|
| Price | $4.06 | $3.18 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 3 | 3 |
| Target Price | $5.50 | ★ $6.00 |
| AVG Volume (30 Days) | ★ 1.1M | 630.5K |
| Earning Date | 03-05-2026 | 03-10-2026 |
| Dividend Yield | N/A | ★ 9.33% |
| EPS Growth | N/A | N/A |
| EPS | N/A | ★ N/A |
| Revenue | ★ $928,842,000.00 | $66,595,000.00 |
| Revenue This Year | N/A | $42.19 |
| Revenue Next Year | $10.54 | $7.94 |
| P/E Ratio | N/A | N/A |
| Revenue Growth | N/A | ★ 28.62 |
| 52 Week Low | $2.22 | $2.06 |
| 52 Week High | $14.28 | $7.15 |
| Indicator | FNKO | CURI |
|---|---|---|
| Relative Strength Index (RSI) | 56.64 | 28.86 |
| Support Level | $3.89 | $3.60 |
| Resistance Level | $4.31 | $3.82 |
| Average True Range (ATR) | 0.30 | 0.18 |
| MACD | -0.01 | -0.02 |
| Stochastic Oscillator | 58.08 | 0.69 |
Funko Inc is an USA based pop culture consumer products company. It creates whimsical, fun, and different products that enable the customer to express their affinity for their favorite through the movie, TV show, video game, musician, or sports team. The company's current products are principally figures, fashion accessories, apparel, plush products, accessories, homewares, and NFTs. The company sells its products through a diverse network of retail customers across multiple retail channels, including specialty retailers, mass-market retailers, and e-commerce sites. The company generates the majority of its revenue from the core collectibles products.
CuriosityStream Inc is a media and entertainment company. It offers premium video programming across the principal categories of factual entertainment, including science, history, society, nature, lifestyle, and technology. Its mission is to provide premium real entertainment that informs, enchants, and inspires. Its product and services are Direct to Consumer Business, Partner Direct Business, Bundled Distribution, Content Licensing, Enterprise Subscriptions and Others. The majority of the revenue comes from the Direct to direct-to-consumer business.