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FNGR vs HYFT Comparison

Compare FNGR & HYFT Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

  • Machine Learning Prediction
  • ML Decision
  • FNGR
  • HYFT
  • Stock Information
  • Founded
  • FNGR 2016
  • HYFT 1983
  • Country
  • FNGR Singapore
  • HYFT United States
  • Employees
  • FNGR N/A
  • HYFT N/A
  • Industry
  • FNGR Computer Software: Prepackaged Software
  • HYFT Biotechnology: Pharmaceutical Preparations
  • Sector
  • FNGR Technology
  • HYFT Health Care
  • Exchange
  • FNGR Nasdaq
  • HYFT Nasdaq
  • Market Cap
  • FNGR 95.6M
  • HYFT 101.1M
  • IPO Year
  • FNGR N/A
  • HYFT 2017
  • Fundamental
  • Price
  • FNGR $1.56
  • HYFT $1.55
  • Analyst Decision
  • FNGR
  • HYFT
  • Analyst Count
  • FNGR 0
  • HYFT 0
  • Target Price
  • FNGR N/A
  • HYFT N/A
  • AVG Volume (30 Days)
  • FNGR 208.0K
  • HYFT 2.0M
  • Earning Date
  • FNGR 10-14-2025
  • HYFT 09-15-2025
  • Dividend Yield
  • FNGR N/A
  • HYFT N/A
  • EPS Growth
  • FNGR N/A
  • HYFT N/A
  • EPS
  • FNGR N/A
  • HYFT N/A
  • Revenue
  • FNGR $35,692,374.00
  • HYFT $18,214,531.00
  • Revenue This Year
  • FNGR N/A
  • HYFT $19.93
  • Revenue Next Year
  • FNGR N/A
  • HYFT $32.15
  • P/E Ratio
  • FNGR N/A
  • HYFT N/A
  • Revenue Growth
  • FNGR 11.55
  • HYFT 4.63
  • 52 Week Low
  • FNGR $1.03
  • HYFT $0.27
  • 52 Week High
  • FNGR $5.20
  • HYFT $3.25
  • Technical
  • Relative Strength Index (RSI)
  • FNGR 47.10
  • HYFT N/A
  • Support Level
  • FNGR $1.50
  • HYFT N/A
  • Resistance Level
  • FNGR $1.66
  • HYFT N/A
  • Average True Range (ATR)
  • FNGR 0.12
  • HYFT 0.00
  • MACD
  • FNGR 0.01
  • HYFT 0.00
  • Stochastic Oscillator
  • FNGR 27.85
  • HYFT 0.00

About FNGR FingerMotion Inc.

FingerMotion Inc is engaged in the provision of mobile payment and recharge services in the Chinese market. The company business line includes Telecommunications Products and Services; Value Added Products and Services; Short Message Services (SMS) and Multimedia Messaging Services (MMS); a Rich Communication Services (RCS) platform; Big Data Insights; and a Video Games Division (inactive). It principally earns revenue by providing mobile payment and recharge services to customers of telecommunications companies in China.

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