Compare FIVE & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | FIVE | GME |
|---|---|---|
| Founded | 2002 | 1996 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Department/Specialty Retail Stores | Electronics Distribution |
| Sector | Consumer Discretionary | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 12.6B | 10.7B |
| IPO Year | 2012 | 2005 |
| Metric | FIVE | GME |
|---|---|---|
| Price | $177.08 | $22.76 |
| Analyst Decision | Buy | Sell |
| Analyst Count | 20 | 1 |
| Target Price | ★ $236.00 | $13.50 |
| AVG Volume (30 Days) | 1.2M | ★ 4.8M |
| Earning Date | 06-03-2026 | 06-09-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | 40.65 | ★ 133.33 |
| EPS | ★ 2.21 | 0.66 |
| Revenue | ★ $4,764,147,000.00 | $3,629,900,000.00 |
| Revenue This Year | $14.44 | $18.98 |
| Revenue Next Year | $9.37 | N/A |
| P/E Ratio | $82.17 | ★ $34.58 |
| Revenue Growth | ★ 22.90 | N/A |
| 52 Week Low | $130.09 | $19.94 |
| 52 Week High | $251.63 | $28.10 |
| Indicator | FIVE | GME |
|---|---|---|
| Relative Strength Index (RSI) | 33.56 | 58.83 |
| Support Level | $140.60 | $22.39 |
| Resistance Level | $184.57 | $22.95 |
| Average True Range (ATR) | 6.44 | 0.54 |
| MACD | -0.30 | 0.21 |
| Stochastic Oscillator | 5.39 | 85.75 |
Five Below Inc is a specialty value retailer offering a broad range of trend-right, high-quality products loved by the kid and the kid in all of customers. The Company's edited assortment of products includes select brands and licensed merchandise. The Company also sells its merchandise on the internet, through the Company's e-commerce website and mobile app, offering home delivery and the option to buy online and pick up in store. Additionally, the Company sells merchandise through on-demand third-party delivery services to enable its customers to shop online and receive convenient delivery. It derives revenue from sales of the Company's merchandise to customers.
GameStop Corp offers games, collectibles, and entertainment products through its stores and ecommerce platforms. Its products include Hardware and accessories offering new and pre-owned gaming platforms from the console manufacturers, Software offering new and pre-owned gaming software for current and certain prior generation consoles and sell a wide range of in-game digital currency, digital downloadable content and full-game downloads, and Collectibles consist of apparel, toys, trading cards, gadgets and other retail products for pop culture and technology enthusiasts and collectibles related services, such as submission services for the authentication and grading of trading cards. The company operates its business in three geographic segments: the United States, Australia, and Europe.