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CYCN vs SLE Comparison

Compare CYCN & SLE Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Cyclerion Therapeutics Inc.

CYCN

Cyclerion Therapeutics Inc.

HOLD

Current Price

$1.80

Market Cap

7.6M

Sector

Health Care

ML Signal

HOLD

Logo Super League Enterprise Inc.

SLE

Super League Enterprise Inc.

HOLD

Current Price

$0.61

Market Cap

3.1M

ML Signal

HOLD

Company Overview

Basic Information
Metric
CYCN
SLE
Founded
2018
2014
Country
United States
United States
Employees
N/A
N/A
Industry
Biotechnology: Pharmaceutical Preparations
Services-Misc. Amusement & Recreation
Sector
Health Care
Consumer Discretionary
Exchange
Nasdaq
Nasdaq
Market Cap
7.6M
3.1M
IPO Year
N/A
2019

Fundamental Metrics

Financial Performance
Metric
CYCN
SLE
Price
$1.80
$0.61
Analyst Decision
Strong Buy
Analyst Count
0
2
Target Price
N/A
$5.00
AVG Volume (30 Days)
4.2M
324.5K
Earning Date
11-12-2025
11-13-2025
Dividend Yield
N/A
N/A
EPS Growth
N/A
N/A
EPS
N/A
N/A
Revenue
$2,855,000.00
$11,568,000.00
Revenue This Year
N/A
N/A
Revenue Next Year
N/A
$29.55
P/E Ratio
N/A
N/A
Revenue Growth
1371.65
N/A
52 Week Low
$1.16
$0.53
52 Week High
$6.25
$33.20

Technical Indicators

Market Signals
Indicator
CYCN
SLE
Relative Strength Index (RSI) 57.59 37.56
Support Level $1.16 $0.53
Resistance Level $2.28 $0.80
Average True Range (ATR) 0.14 0.08
MACD 0.05 0.04
Stochastic Oscillator 51.79 30.56

Price Performance

Historical Comparison
CYCN
SLE

About CYCN Cyclerion Therapeutics Inc.

Cyclerion Therapeutics Inc is a clinical-stage biopharmaceutical company harnessing the power of soluble guanylate cyclase (sGC) pharmacology to discover, develop, and commercialize breakthrough treatments for serious and orphan diseases. Its focus is on enabling the full therapeutic potential of next-generation sGC stimulators. Its pipeline products include Olinciguat, Praliciguat, and others.

About SLE Super League Enterprise Inc.

Super League Enterprise Inc is the rocket ship to the metaverse. It is a creator and publisher of content experiences and media solutions across the globe's immersive platforms. Its solutions provide incomparable access to massive audiences that gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn, and create. The company offers a complete range of development, distribution, monetization, and optimization capabilities designed to engage users through dynamic, energized programs. It generates revenue from advertising, including immersive game world and experience publishing and in-game media products, direct-to-consumer offers, including in-game items, e-commerce, game passes and ticketing and digital collectibles, and content and technology.

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