Compare CHR & DOYU Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | CHR | DOYU |
|---|---|---|
| Founded | 2016 | 2014 |
| Country | China | China |
| Employees | N/A | N/A |
| Industry | EDP Services | Computer Software: Programming Data Processing |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 142.9M | 153.0M |
| IPO Year | N/A | 2019 |
| Metric | CHR | DOYU |
|---|---|---|
| Price | $1.67 | $4.98 |
| Analyst Decision | | Hold |
| Analyst Count | 0 | 1 |
| Target Price | N/A | ★ $7.00 |
| AVG Volume (30 Days) | ★ 58.6K | 15.7K |
| Earning Date | 03-23-2026 | 05-19-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | N/A | N/A |
| Revenue | N/A | N/A |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | $0.01 | ★ N/A |
| Revenue Growth | N/A | N/A |
| 52 Week Low | $0.03 | $4.28 |
| 52 Week High | $2.71 | $9.34 |
| Indicator | CHR | DOYU |
|---|---|---|
| Relative Strength Index (RSI) | 57.12 | 50.55 |
| Support Level | $1.43 | $4.71 |
| Resistance Level | $1.85 | $5.07 |
| Average True Range (ATR) | 0.24 | 0.16 |
| MACD | 0.01 | 0.04 |
| Stochastic Oscillator | 30.82 | 56.25 |
Cheer Holding Inc is a provider of next generation mobile internet infrastructure and platform services in China. It is engaged in building a digital ecosystem that integrates platforms, applications, technology, and industry into a cohesive system, thereby creating a new, open business environment that leverages AI technology. Its portfolio includes various products and services, such as Polaris Intelligent Cloud, CHEERS Telepathy, CHEERS Open Platform, CHEERS Video, CHEERS e-Mall, CheerReal, CheerCar, CheerChat, CHEERS Fresh Group-Buying E-commerce Platform, Digital Innovation Research Institute, CHEERS Livestreaming, variety show series, IP short video matrix, and more.
DouYu International Holdings Ltd is a game-centric live streaming platform in China and a pioneer in the eSports value chain. The company operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming. It generates revenues through live streaming and advertisement.