Compare CHCT & GRVY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | CHCT | GRVY |
|---|---|---|
| Founded | 2014 | 2000 |
| Country | United States | South Korea |
| Employees | N/A | N/A |
| Industry | Real Estate Investment Trusts | Business Services |
| Sector | Real Estate | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 410.6M | 399.1M |
| IPO Year | 2015 | 2005 |
| Metric | CHCT | GRVY |
|---|---|---|
| Price | $15.59 | $57.48 |
| Analyst Decision | Buy | |
| Analyst Count | 2 | 0 |
| Target Price | ★ $18.00 | N/A |
| AVG Volume (30 Days) | ★ 344.7K | 13.4K |
| Earning Date | 10-28-2025 | 11-07-2025 |
| Dividend Yield | ★ 12.20% | N/A |
| EPS Growth | ★ N/A | N/A |
| EPS | N/A | ★ 8.02 |
| Revenue | $119,547,000.00 | ★ $399,496,744.00 |
| Revenue This Year | $6.72 | N/A |
| Revenue Next Year | $6.09 | N/A |
| P/E Ratio | ★ N/A | $7.17 |
| Revenue Growth | 3.40 | ★ 12.13 |
| 52 Week Low | $13.23 | $53.12 |
| 52 Week High | $20.87 | $70.00 |
| Indicator | CHCT | GRVY |
|---|---|---|
| Relative Strength Index (RSI) | 61.94 | 42.51 |
| Support Level | $14.39 | $56.50 |
| Resistance Level | $15.87 | $58.14 |
| Average True Range (ATR) | 0.48 | 1.31 |
| MACD | 0.11 | 0.04 |
| Stochastic Oscillator | 83.28 | 32.03 |
Community Healthcare Trust Inc is an integrated healthcare real estate company in the United States. The company owns and acquires, or finances, real estate properties that are leased to hospitals, doctors, healthcare systems or other healthcare service providers in non-urban markets. The company derives majority of its revenues from its real estate property and mortgage notes portfolio. The company's rental and mortgage interest income is recognized based on contractual arrangements with its tenants and borrowers.
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. Its principal product, Ragnarok Online, is an online game which is available in more than 91 markets. Its games include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation.