Compare CGEN & FNKO Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | CGEN | FNKO |
|---|---|---|
| Founded | 1993 | 2017 |
| Country | Israel | United States |
| Employees | N/A | N/A |
| Industry | Biotechnology: Biological Products (No Diagnostic Substances) | Recreational Games/Products/Toys |
| Sector | Health Care | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 220.7M | 192.7M |
| IPO Year | 2000 | 2017 |
| Metric | CGEN | FNKO |
|---|---|---|
| Price | $1.74 | $4.19 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 1 | 3 |
| Target Price | $4.00 | ★ $5.50 |
| AVG Volume (30 Days) | 568.8K | ★ 1.1M |
| Earning Date | 03-03-2026 | 03-05-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | ★ N/A | N/A |
| Revenue | $6,903,000.00 | ★ $928,842,000.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | $164.92 | $10.54 |
| P/E Ratio | N/A | N/A |
| Revenue Growth | N/A | ★ N/A |
| 52 Week Low | $1.13 | $2.22 |
| 52 Week High | $2.66 | $14.28 |
| Indicator | CGEN | FNKO |
|---|---|---|
| Relative Strength Index (RSI) | 42.09 | 62.97 |
| Support Level | $2.04 | $3.89 |
| Resistance Level | $2.08 | $4.28 |
| Average True Range (ATR) | 0.12 | 0.31 |
| MACD | -0.05 | 0.00 |
| Stochastic Oscillator | 1.00 | 70.38 |
Compugen Ltd is a clinical-stage therapeutic discovery and development company utilizing its broadly applicable predictive computational discovery capabilities to identify novel drug targets and new biological pathways to develop therapeutics in the field of cancer immunotherapy. Its immuno-oncology pipeline consists of four clinical-stage programs, targeting immune checkpoints the company discovered computationally, COM701, COM902 and bapotulimab. The company's therapeutic pipeline of early-stage immuno-oncology programs consists of programs aiming to address various mechanisms of immune resistance, including myeloid targets.
Funko Inc is an USA based pop culture consumer products company. It creates whimsical, fun, and different products that enable the customer to express their affinity for their favorite through the movie, TV show, video game, musician, or sports team. The company's current products are principally figures, fashion accessories, apparel, plush products, accessories, homewares, and NFTs. The company sells its products through a diverse network of retail customers across multiple retail channels, including specialty retailers, mass-market retailers, and e-commerce sites. The company generates the majority of its revenue from the core collectibles products.