Compare CGC & GRVY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | CGC | GRVY |
|---|---|---|
| Founded | N/A | 2000 |
| Country | Canada | South Korea |
| Employees | N/A | N/A |
| Industry | Pharmaceuticals and Biotechnology | Business Services |
| Sector | Health Care | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 427.4M | 399.1M |
| IPO Year | N/A | 2005 |
| Metric | CGC | GRVY |
|---|---|---|
| Price | $1.76 | $57.70 |
| Analyst Decision | Hold | |
| Analyst Count | 2 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | ★ 27.0M | 16.2K |
| Earning Date | 11-07-2025 | 11-07-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ N/A | N/A |
| EPS | N/A | ★ 8.02 |
| Revenue | $200,022,256.00 | ★ $399,496,744.00 |
| Revenue This Year | $6.79 | N/A |
| Revenue Next Year | $7.34 | N/A |
| P/E Ratio | ★ N/A | $7.21 |
| Revenue Growth | N/A | ★ 12.13 |
| 52 Week Low | $0.77 | $53.12 |
| 52 Week High | $3.26 | $70.00 |
| Indicator | CGC | GRVY |
|---|---|---|
| Relative Strength Index (RSI) | 74.85 | 54.86 |
| Support Level | $1.10 | $55.10 |
| Resistance Level | $1.18 | $58.44 |
| Average True Range (ATR) | 0.10 | 1.43 |
| MACD | 0.05 | 0.13 |
| Stochastic Oscillator | 92.14 | 86.50 |
Canopy Growth Corp, cultivates and sells medicinal and recreational cannabis and hemp through a portfolio of brands that include Doja, LivRelief, Ace Valley, Deep Space, and others. The Company is engaged in reportable segments namely: Canada cannabis, International markets cannabis, Storz & Bickel, and This Works. The company generates maximum revenue from Canadian cannabis.
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. Its principal product, Ragnarok Online, is an online game which is available in more than 91 markets. Its games include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation.