Compare CELH & IDCC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | CELH | IDCC |
|---|---|---|
| Founded | 2004 | 1972 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Beverages (Production/Distribution) | Multi-Sector Companies |
| Sector | Consumer Staples | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 10.1B | 8.5B |
| IPO Year | N/A | N/A |
| Metric | CELH | IDCC |
|---|---|---|
| Price | $51.67 | $320.79 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 18 | 2 |
| Target Price | $64.47 | ★ $412.50 |
| AVG Volume (30 Days) | ★ 4.0M | 273.9K |
| Earning Date | 02-19-2026 | 02-05-2026 |
| Dividend Yield | N/A | ★ 0.85% |
| EPS Growth | N/A | ★ 58.70 |
| EPS | 0.13 | ★ 14.75 |
| Revenue | ★ $2,125,838,000.00 | $928,587,000.00 |
| Revenue This Year | $83.24 | N/A |
| Revenue Next Year | $32.45 | N/A |
| P/E Ratio | $408.30 | ★ $22.33 |
| Revenue Growth | ★ 55.07 | 28.75 |
| 52 Week Low | $21.10 | $177.00 |
| 52 Week High | $66.74 | $412.60 |
| Indicator | CELH | IDCC |
|---|---|---|
| Relative Strength Index (RSI) | 49.69 | 42.82 |
| Support Level | $50.52 | $323.47 |
| Resistance Level | $56.12 | $339.99 |
| Average True Range (ATR) | 1.98 | 13.80 |
| MACD | -0.66 | 1.06 |
| Stochastic Oscillator | 13.30 | 42.62 |
Celsius Holdings plays in the energy drink subsegment of the global nonalcoholic beverage market, with 95% of revenue concentrated in North America. The firm now owns three energy drink brands: Celsius, Alani Nu, and Rockstar Energy. It dedicates its efforts to product innovation and marketing while outsourcing manufacturing and packaging to third-party co-packers and distribution to PepsiCo. The firm issued convertible preferred shares following PepsiCo's investments in 2022 and 2025, giving the latter an 11% stake in Celsius.
InterDigital Inc is a research and development company focused on wireless, video, Artificial Intelligence, and related technologies. It designs and develops technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. The majority of revenue is generated from fixed-fee patent license agreements, with a smaller portion coming from variable royalty agreements. Geographically it operates in the United States, China, South Korea, Japan, Taiwan, and Europe, out of which the majority is from China.