Compare CELH & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | CELH | GME |
|---|---|---|
| Founded | 2004 | 1996 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Beverages (Production/Distribution) | Electronics Distribution |
| Sector | Consumer Staples | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 10.1B | 11.8B |
| IPO Year | N/A | 2002 |
| Metric | CELH | GME |
|---|---|---|
| Price | $44.51 | $22.03 |
| Analyst Decision | Strong Buy | Sell |
| Analyst Count | 18 | 1 |
| Target Price | ★ $63.41 | $13.50 |
| AVG Volume (30 Days) | 6.1M | ★ 6.4M |
| Earning Date | 11-06-2025 | 12-09-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 387.37 |
| EPS | 0.13 | ★ 0.83 |
| Revenue | $2,125,838,000.00 | ★ $3,808,200,000.00 |
| Revenue This Year | $83.38 | $9.86 |
| Revenue Next Year | $32.58 | $2.83 |
| P/E Ratio | $340.52 | ★ $27.21 |
| Revenue Growth | ★ 55.07 | N/A |
| 52 Week Low | $21.10 | $19.93 |
| 52 Week High | $66.74 | $35.81 |
| Indicator | CELH | GME |
|---|---|---|
| Relative Strength Index (RSI) | 50.63 | 48.09 |
| Support Level | $40.33 | $21.08 |
| Resistance Level | $45.56 | $23.17 |
| Average True Range (ATR) | 1.70 | 0.75 |
| MACD | 0.61 | 0.01 |
| Stochastic Oscillator | 77.04 | 33.39 |
Celsius Holdings plays in the energy drink subsegment of the global nonalcoholic beverage market, with 95% of revenue concentrated in North America. The firm now owns three energy drink brands: Celsius, Alani Nu, and Rockstar Energy. It dedicates its efforts to product innovation and marketing while outsourcing manufacturing and packaging to third-party co-packers and distribution to PepsiCo. The firm issued convertible preferred shares following PepsiCo's investments in 2022 and 2025, giving the latter an 11% stake in Celsius.
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.