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BJRI vs CRSR Comparison

Compare BJRI & CRSR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo BJ's Restaurants Inc.

BJRI

BJ's Restaurants Inc.

N/A

Current Price

$60.35

Market Cap

1.5B

ML Signal

N/A

Logo Corsair Gaming Inc.

CRSR

Corsair Gaming Inc.

N/A

Current Price

$12.25

Market Cap

1.5B

Sector

Technology

ML Signal

N/A

Company Overview

Basic Information
Metric
BJRI
CRSR
Founded
1978
1994
Country
United States
United States
Employees
N/A
N/A
Industry
Restaurants
Computer Manufacturing
Sector
Consumer Discretionary
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
1.5B
1.5B
IPO Year
1996
2020

Fundamental Metrics

Financial Performance
Metric
BJRI
CRSR
Price
$60.35
$12.25
Analyst Decision
Buy
Buy
Analyst Count
9
9
Target Price
★ $74.71
$13.22
AVG Volume (30 Days)
438.3K
★ 1.1M
Earning Date
11-05-2026
11-05-2026
Dividend Yield
N/A
N/A
EPS Growth
★ 208.57
87.37
EPS
★ 1.27
0.17
Revenue
N/A
★ $1,472,480,000.00
Revenue This Year
$4.31
N/A
Revenue Next Year
$4.02
$5.05
P/E Ratio
★ $49.62
$71.32
Revenue Growth
N/A
★ 11.86
52 Week Low
$33.36
$4.48
52 Week High
$74.60
$14.98

Technical Indicators

Market Signals
Indicator
BJRI
CRSR
Relative Strength Index (RSI) 56.16 37.03
Support Level $57.33 $8.18
Resistance Level $62.50 $14.49
Average True Range (ATR) 2.38 0.60
MACD 0.63 -0.19
Stochastic Oscillator 70.11 0.47

Price Performance

Historical Comparison
BJRI
CRSR

About BJRI BJ's Restaurants Inc.

BJ's Restaurants Inc is involved in the business of owning and operating restaurants. The company operates in a single operating segment that is full-service company-owned restaurants. It has geographic presence only in the United States of America.

About CRSR Corsair Gaming Inc.

Corsair Gaming Inc is engaged in the business of providing high-performance gear for gamers and content creators. The product portfolio includes Cases, Keyboards, Mice, Headsets, Power Supplies, Gaming Computers, Gaming Chairs, Mousepads, and other related products. The company operates in two segments namely, Gamer and Creator peripherals, which is the key revenue-generating segment; and Gaming Components and Systems. Geographically, the group derives revenue from the United States (U.S.), Americas (excluding U.S.) , Europe and the Middle East, and the Asia Pacific, of which maximum revenue is generated from United States (U.S.).

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