Compare BEPC & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | BEPC | U |
|---|---|---|
| Founded | 2019 | 2004 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Electric Utilities: Central | Retail: Computer Software & Peripheral Equipment |
| Sector | Utilities | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 6.7B | 8.0B |
| IPO Year | 2019 | 2020 |
| Metric | BEPC | U |
|---|---|---|
| Price | $37.49 | $26.66 |
| Analyst Decision | Hold | Buy |
| Analyst Count | 4 | 21 |
| Target Price | ★ $39.75 | $36.61 |
| AVG Volume (30 Days) | 1.3M | ★ 9.1M |
| Earning Date | 05-01-2026 | 05-07-2026 |
| Dividend Yield | ★ 4.46% | N/A |
| EPS Growth | N/A | ★ 42.86 |
| EPS | ★ N/A | N/A |
| Revenue | N/A | ★ $1,849,648,000.00 |
| Revenue This Year | $78.11 | $15.81 |
| Revenue Next Year | N/A | $12.93 |
| P/E Ratio | N/A | ★ N/A |
| Revenue Growth | N/A | ★ 2.01 |
| 52 Week Low | $31.19 | $16.78 |
| 52 Week High | $45.18 | $52.15 |
| Indicator | BEPC | U |
|---|---|---|
| Relative Strength Index (RSI) | 43.39 | 45.11 |
| Support Level | $37.19 | $24.45 |
| Resistance Level | $41.27 | $29.96 |
| Average True Range (ATR) | 1.21 | 1.74 |
| MACD | 0.03 | -0.28 |
| Stochastic Oscillator | 16.78 | 21.91 |
Brookfield Renewable is a globally diversified, multitechnology owner and operator of clean energy assets. The company's portfolio consists of hydroelectric, wind, solar, and storage facilities in North America, South America, Europe, and Asia, and totals over 40 gigawatts of installed capacity. Brookfield Renewable invests in assets directly, as well as with institutional partners, joint venture partners, and through other arrangements. The company offers two separate listings for investors: Brookfield Renewable Partners LP and Brookfield Renewable Corp.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. Its products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.