Compare BB & IDCC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | BB | IDCC |
|---|---|---|
| Founded | 1984 | 1972 |
| Country | Canada | United States |
| Employees | N/A | N/A |
| Industry | | Multi-Sector Companies |
| Sector | | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 6.0B | 6.6B |
| IPO Year | 1999 | 2007 |
| Metric | BB | IDCC |
|---|---|---|
| Price | $8.48 | $259.59 |
| Analyst Decision | Hold | Strong Buy |
| Analyst Count | 4 | 2 |
| Target Price | $4.85 | ★ $412.50 |
| AVG Volume (30 Days) | ★ 24.4M | 235.5K |
| Earning Date | 04-09-2026 | 04-30-2026 |
| Dividend Yield | N/A | ★ 0.79% |
| EPS Growth | ★ 169.23 | N/A |
| EPS | 0.09 | ★ 2.14 |
| Revenue | ★ $549,100,000.00 | $307,404,000.00 |
| Revenue This Year | $12.21 | N/A |
| Revenue Next Year | $8.95 | $3.38 |
| P/E Ratio | ★ $94.89 | $120.70 |
| Revenue Growth | ★ 2.65 | N/A |
| 52 Week Low | $3.12 | $221.31 |
| 52 Week High | $13.59 | $412.60 |
| Indicator | BB | IDCC |
|---|---|---|
| Relative Strength Index (RSI) | 36.75 | 40.74 |
| Support Level | $8.21 | $249.31 |
| Resistance Level | $10.93 | $291.13 |
| Average True Range (ATR) | 0.60 | 9.45 |
| MACD | -0.35 | -0.89 |
| Stochastic Oscillator | 5.38 | 16.65 |
BlackBerry, once known for being the world's largest smartphone manufacturer, is now exclusively a software provider with a stated goal of end-to-end secure communications for enterprises. The firm provides endpoint management and other secure communications software to enterprises, specializing in regulated industries like government and financial institutions. BlackBerry also has a sizable embedded software business primarily serving the automotive market, with some exposure to the industrial market.
InterDigital Inc is a research and development company focused on wireless, Video, Artificial Intelligence, and related Technologies. It designs and develops technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. The majority of revenue is generated from fixed-fee patent license agreements, with a smaller portion coming from variable royalty agreements. Geographically, it operates in the United States, China, South Korea, Japan, Taiwan, and Europe, with the majority is from China.