Compare AYI & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | AYI | U |
|---|---|---|
| Founded | 2001 | 2004 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Building Products | Retail: Computer Software & Peripheral Equipment |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 11.2B | 19.0B |
| IPO Year | N/A | 2020 |
| Metric | AYI | U |
|---|---|---|
| Price | $361.53 | $44.23 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 6 | 21 |
| Target Price | ★ $395.17 | $39.84 |
| AVG Volume (30 Days) | 265.5K | ★ 6.7M |
| Earning Date | 01-08-2026 | 02-19-2026 |
| Dividend Yield | ★ 0.19% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 12.53 | N/A |
| Revenue | ★ $4,345,600,000.00 | $1,803,658,000.00 |
| Revenue This Year | $10.96 | $3.29 |
| Revenue Next Year | $5.16 | $13.35 |
| P/E Ratio | $28.73 | ★ N/A |
| Revenue Growth | ★ 13.14 | N/A |
| 52 Week Low | $216.81 | $15.33 |
| 52 Week High | $379.17 | $52.15 |
| Indicator | AYI | U |
|---|---|---|
| Relative Strength Index (RSI) | 47.08 | 49.36 |
| Support Level | $348.94 | $44.30 |
| Resistance Level | $374.27 | $46.57 |
| Average True Range (ATR) | 8.92 | 1.88 |
| MACD | -0.42 | -0.43 |
| Stochastic Oscillator | 45.42 | 7.04 |
Acuity is a leading industrial technology company that offers lighting, lighting controls, and intelligent building solutions. Acuity, Inc. designs, manufactures, and brings to market products and services relating to these and other offerings. Acuity, Inc. has two reportable segments: Acuity Brands Lighting and Acuity Intelligent Spaces. ABL sells commercial, architectural, and specialty lighting, including components and control systems. AIS offers building management and audio/visual solutions to help make buildings intelligent.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. The products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.