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AEMD vs SLE Comparison

Compare AEMD & SLE Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Aethlon Medical Inc.

AEMD

Aethlon Medical Inc.

HOLD

Current Price

$2.72

Market Cap

3.4M

Sector

Health Care

ML Signal

HOLD

Logo Super League Enterprise Inc.

SLE

Super League Enterprise Inc.

HOLD

Current Price

$0.61

Market Cap

3.1M

ML Signal

HOLD

Company Overview

Basic Information
Metric
AEMD
SLE
Founded
1984
2014
Country
United States
United States
Employees
N/A
N/A
Industry
Medical/Dental Instruments
Services-Misc. Amusement & Recreation
Sector
Health Care
Consumer Discretionary
Exchange
Nasdaq
Nasdaq
Market Cap
3.4M
3.1M
IPO Year
N/A
2019

Fundamental Metrics

Financial Performance
Metric
AEMD
SLE
Price
$2.72
$0.61
Analyst Decision
Buy
Strong Buy
Analyst Count
2
1
Target Price
$287.50
$5.00
AVG Volume (30 Days)
84.2K
291.0K
Earning Date
02-11-2026
11-13-2025
Dividend Yield
N/A
N/A
EPS Growth
N/A
N/A
EPS
N/A
N/A
Revenue
N/A
$11,568,000.00
Revenue This Year
N/A
N/A
Revenue Next Year
N/A
$29.55
P/E Ratio
N/A
N/A
Revenue Growth
N/A
N/A
52 Week Low
$2.44
$0.53
52 Week High
$84.40
$33.20

Technical Indicators

Market Signals
Indicator
AEMD
SLE
Relative Strength Index (RSI) 40.96 35.14
Support Level $2.44 $0.53
Resistance Level $2.98 $0.64
Average True Range (ATR) 0.21 0.07
MACD -0.04 0.03
Stochastic Oscillator 22.05 22.17

Price Performance

Historical Comparison
AEMD
SLE

About AEMD Aethlon Medical Inc.

Aethlon Medical Inc is a medical therapeutic company. The company is focused on addressing unmet needs in health and biodefense. The company is focused on the development of Hemopurifier, a clinical-stage therapeutic device designed to combat cancer and eliminate life-threatening viruses from the circulatory system.

About SLE Super League Enterprise Inc.

Super League Enterprise Inc is the rocket ship to the metaverse. It is a creator and publisher of content experiences and media solutions across the globe's immersive platforms. Its solutions provide incomparable access to massive audiences that gather in immersive digital spaces to socialize, play, explore, collaborate, shop, learn, and create. The company offers a complete range of development, distribution, monetization, and optimization capabilities designed to engage users through dynamic, energized programs. It generates revenue from advertising, including immersive game world and experience publishing and in-game media products, direct-to-consumer offers, including in-game items, e-commerce, game passes and ticketing and digital collectibles, and content and technology.

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