Compare ZTO & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | ZTO | U |
|---|---|---|
| Founded | 2002 | 2004 |
| Country | China | United States |
| Employees | N/A | N/A |
| Industry | Advertising | Retail: Computer Software & Peripheral Equipment |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 15.2B | 19.0B |
| IPO Year | 2016 | 2020 |
| Metric | ZTO | U |
|---|---|---|
| Price | $21.75 | $45.46 |
| Analyst Decision | Strong Buy | Buy |
| Analyst Count | 4 | 20 |
| Target Price | $21.90 | ★ $37.66 |
| AVG Volume (30 Days) | 1.5M | ★ 8.1M |
| Earning Date | 11-19-2025 | 11-05-2025 |
| Dividend Yield | ★ 2.77% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 1.16 | N/A |
| Revenue | ★ $6,673,175,085.00 | $1,803,658,000.00 |
| Revenue This Year | $12.15 | $3.13 |
| Revenue Next Year | $11.36 | $12.89 |
| P/E Ratio | $18.69 | ★ N/A |
| Revenue Growth | ★ 13.17 | N/A |
| 52 Week Low | $16.34 | $15.33 |
| 52 Week High | $22.01 | $46.94 |
| Indicator | ZTO | U |
|---|---|---|
| Relative Strength Index (RSI) | 77.13 | 65.76 |
| Support Level | $20.31 | $43.51 |
| Resistance Level | $20.90 | $45.66 |
| Average True Range (ATR) | 0.42 | 2.04 |
| MACD | 0.19 | 0.58 |
| Stochastic Oscillator | 93.69 | 90.39 |
ZTO Express is China's largest express delivery company by parcel volume, with a volume share of 19.4% in 2024. It operates a network partner model where it provides line-haul transportation and sorting services, while its local network partners provide first-mile pickup and last-mile delivery services under the ZTO brand name. Headquartered in Shanghai, the company was founded in 2002 by Meisong Lai, who remains chair, CEO, and its major shareholder with 78% voting rights as of March 31, 2025. ZTO's strategic shareholder is leading China e-commerce company Alibaba Group with around an 8.9% interest.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. The products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.