Compare FNKO & CTW Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | FNKO | CTW |
|---|---|---|
| Founded | 2017 | 2013 |
| Country | United States | Japan |
| Employees | N/A | N/A |
| Industry | Recreational Games/Products/Toys | EDP Services |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 157.1M | 131.7M |
| IPO Year | 2017 | 2025 |
| Metric | FNKO | CTW |
|---|---|---|
| Price | $3.18 | $2.25 |
| Analyst Decision | Buy | |
| Analyst Count | 4 | 0 |
| Target Price | ★ $7.13 | N/A |
| AVG Volume (30 Days) | ★ 1.2M | 298.7K |
| Earning Date | 11-06-2025 | 11-17-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | N/A | ★ 0.06 |
| Revenue | ★ $928,842,000.00 | $90,370,793.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | $10.57 | N/A |
| P/E Ratio | ★ N/A | $34.16 |
| Revenue Growth | N/A | ★ 32.07 |
| 52 Week Low | $2.22 | $1.71 |
| 52 Week High | $14.65 | $4.88 |
| Indicator | FNKO | CTW |
|---|---|---|
| Relative Strength Index (RSI) | 50.88 | N/A |
| Support Level | $2.72 | N/A |
| Resistance Level | $3.09 | N/A |
| Average True Range (ATR) | 0.24 | 0.00 |
| MACD | -0.01 | 0.00 |
| Stochastic Oscillator | 32.96 | 0.00 |
Funko Inc is an USA based pop culture consumer products company. It creates whimsical, fun, and different products that enable the customer to express their affinity for their favorite through the movie, TV show, video game, musician, or sports team. The company's current products are principally figures, fashion accessories, apparel, plush products, accessories, homewares, and NFTs. The company sells its products through a diverse network of retail customers across multiple retail channels, including specialty retailers, mass-market retailers, and e-commerce sites. The company generates the majority of its revenue from the core collectibles products.
CTW Cayman operates the web-based HTML5 gaming platform G123.jp, offering free-to-play games based on Japanese animations, including Queen's Blade, So I'm a Spider, So What?, and Goblin Slayer. The platform features 29 games, with 11 in pre-registration. The Group provides a platform for game developers to generate revenue and reach an international audience through shared revenue from players' in-game purchases. It operates in Japan, Singapore, Taiwan, and China, excluding Taiwan, with the majority of revenue derived from Japan, and has one reporting segment focused on game distribution and related services.